﻿---@class UnityEngine.UI.MaskableGraphic : UnityEngine.UI.Graphic
---@field public onCullStateChanged UnityEngine.UI.MaskableGraphic.CullStateChangedEvent
---@field public maskable System.Boolean
local m = {}
---@return UnityEngine.Material
function m:GetModifiedMaterial() end
function m:Cull() end
function m:SetClipRect() end
function m:RecalculateClipping() end
function m:RecalculateMasking() end
return m
